Module:Sports table/WDLHA
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-- Style for football tables
local pp = {}
function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
-- Load relevant modules
local yesno = require('Module:Yesno')
-- Create table header
-- Pre stuff
local team_width = Args['teamwidth'] or '190'
local sort_text = yesno(Args['sortable_table'] or 'no') and ' sortable' or ''
local show_played = not yesno(Args['hide_played'] or 'no')
local rounds_won = yesno(Args['show_rw'] or Args['rounds_won'] or 'no')
table.insert(t,'{| class="wikitable'..sort_text..'" style="text-align:center;"\n') -- Open table
-- Table title
if Args['title'] or Args['table_header'] then
table.insert(t,'|+ ' .. (Args['title'] or Args['table_header']) .. '\n')
end
-- Custom header options
local played_head_text = Args['pld_header'] or '<abbr title="Spælt">Spl</abbr>'
local draw_head_text = Args['draw_header'] or '<abbr title="Javnt">J</abbr>'
local group_head_text = Args['group_header'] or '<abbr title="Bólkur">Blk</abbr>'
local team_head_text = Args['team_header'] or 'Team'
local bonus_head_text = Args['bonus_header'] or '<abbr title="Bonus stig">BP</abbr>'
local loss_first = Args['loss_before_draw'] or false
-- What to rank the teams by
local ranking_style = Args['ranking_style'] or 'pts'
local show_points, show_perc = false
ranking_style = string.lower(ranking_style)
if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then
-- Based on wins
elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then
-- Based on percentage
show_perc = true
else
-- Based on points
show_points = true
end
local show_bonus_points = yesno(Args['show_bonus_points'] or 'no')
local show_draw = yesno(Args['show_draw'] or 'yes')
-- Use points instead of goals for/against
local for_against_style = Args['for_against_style'] or 'goals'
local fa_letter, fa_word_sing, fa_word_plur
local hide_for_against = false
-- First convert to lower case if it is a string
for_against_style = string.lower(for_against_style)
if for_against_style=='g' or for_against_style=='goal' or for_against_style=='goals' then
fa_letter = 'M'
fa_word_sing = 'Mál'
fa_word_plur = 'Mál'
elseif for_against_style=='p' or for_against_style=='point' or for_against_style=='points' then
fa_letter = 'S'
fa_word_sing = 'Stig'
fa_word_plur = 'Stig'
elseif for_against_style=='none' then
hide_for_against = true
else
fa_letter = 'M'
fa_word_sing = 'Mál'
fa_word_plur = 'Mál'
end
-- Whether to use goal ratio (goal average) instead
local do_ratio = yesno(Args['use_goal_ratio'] or 'no')
local do_average = yesno(Args['use_goal_average'] or 'no')
-- Whether to use goal percentage instead
local do_percentage = yesno(Args['use_goal_percentage'] or Args['use_point_percentage'] or 'no')
-- Whether to use goals scored instead
local do_scored = yesno(Args['use_goals_scored'] or 'no')
-- Whether to show totals instead of home and away
local only_totals = yesno(Args['only_totals'] or 'no')
-- Spacer style
local sps = only_totals and '' or ' style="border-width:1px 1px 1px 3px;"'
-- Initialize
local tt = {}
tt.count = 0 -- Up by one after every call
tt.tab_text = t -- Actual text
-- Actual headers
if pos_label ~= nil then
tt = p_sub.colhead(tt,28,pos_label) -- Position col
end
-- Add group header
if full_table and group_col then
tt = p_sub.colhead(tt,28,group_head_text) -- Group col
end
tt = p_sub.colhead(tt,team_width,team_head_text..VTE_text) -- Team col
if show_played then
tt = p_sub.colhead(tt,28,played_head_text) -- Matches played col
end
if full_table then
local lbls = only_totals and {{'', 'Total '}} or {{'H', 'Home '}, {'A', 'Away '}}
for k,v in ipairs(lbls) do
local apre, tpre = v[1], v[2]
tt = p_sub.colhead(tt,'28'..sps,'<abbr title="'..tpre..'won">'..apre..'W</abbr>') -- Win col
if loss_first then
tt = p_sub.colhead(tt,28,'<abbr title="'..tpre..'lost">'..apre..'L</abbr>') -- Loss col
if show_draw then
tt = p_sub.colhead(tt,28,'<abbr title="'..tpre..'drawn">'..apre..'D</abbr>') -- Draw col
end
else
if show_draw then
tt = p_sub.colhead(tt,28,'<abbr title="'..tpre..'drawn">'..apre..'D</abbr>') -- Draw col
end
tt = p_sub.colhead(tt,28,'<abbr title="'..tpre..'lost">'..apre..'L</abbr>') -- Loss col
end
if rounds_won then
tt = p_sub.colhead(tt,28,'<abbr title="'..tpre..'rundir vunnar">'..apre..'RV</abbr>') -- Rounds won
end
if not hide_for_against then
tt = p_sub.colhead(tt,28,'<abbr title="'..tpre..fa_word_plur..' fingin">'..apre..fa_letter..'F</abbr>') -- For col
tt = p_sub.colhead(tt,28,'<abbr title="'..tpre..fa_word_plur..' ímóti">'..apre..fa_letter..'Í</abbr>') -- Against col
end
end
if not hide_for_against then
if do_ratio or do_average then
local ratio_word = do_ratio and ' ratio' or ' average'
local ratio_letter = do_ratio and 'R' or 'Av'
tt = p_sub.colhead(tt,'28'..sps,'<abbr title="'..fa_word_sing..ratio_word..'">'..fa_letter..ratio_letter..'</abbr>') -- Ratio col
elseif do_percentage then
tt = p_sub.colhead(tt,'28'..sps,'<abbr title="'..fa_word_sing..' percentage">%</abbr>') -- Percentage col
elseif do_scored then
tt = p_sub.colhead(tt,'28'..sps,'<abbr title="'..fa_word_plur..' skorað">'..fa_letter..'S</abbr>') -- Scored col
else
tt = p_sub.colhead(tt,'28'..sps,'<abbr title="'..fa_word_sing..' munur">'..fa_letter..'M</abbr>') -- Difference col
end
end
end
if show_bonus_points then
tt = p_sub.colhead(tt,28,bonus_head_text) -- Bonus points col
end
if show_points then
tt = p_sub.colhead(tt,28,'<abbr title="Stig">Stg</abbr>') -- Points col
elseif show_perc then
tt = p_sub.colhead(tt,36,'<abbr title="Sigrar í prosent">PST</abbr>') -- Win percentage col
end
if full_table then
tt.count = tt.count+1
table.insert(tt.tab_text,results_header_txt)
end
return tt
end
function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
-- Build the inner parts of individual rows
-- Sub-module usage
local mm = require('Module:Math')
local yesno = require('Module:Yesno')
-- Get custom/default options for in table
local hwin_points = tonumber(Args['hwinpoints']) or tonumber(Args['winpoints']) or 3
local awin_points = tonumber(Args['awinpoints']) or tonumber(Args['winpoints']) or 3
local draw_points = tonumber(Args['drawpoints']) or 1
local loss_points = tonumber(Args['losspoints']) or 0
local rw_points = tonumber(Args['rwpoints']) or 1
-- Order of draws and losses --
local loss_first = Args['loss_before_draw'] or false
-- Optional rounds won
local rounds_won = yesno(Args['show_rw'] or Args['rounds_won'] or 'no')
-- Get some input
local hwins = tonumber(Args['hwin_'..team_code_ii]) or 0
local awins = tonumber(Args['awin_'..team_code_ii]) or 0
local wins = hwins + awins
local hdraws = tonumber(Args['hdraw_'..team_code_ii]) or 0
local adraws = tonumber(Args['adraw_'..team_code_ii]) or 0
local draws = hdraws + adraws
local hlosses = tonumber(Args['hloss_'..team_code_ii]) or 0
local alosses = tonumber(Args['aloss_'..team_code_ii]) or 0
local losses = hlosses + alosses
local hrw = tonumber(Args['hrw_'..team_code_ii]) or 0
local arw = tonumber(Args['arw_'..team_code_ii]) or 0
local rw = hrw + arw
local hgfor = tonumber(Args['hgf_'..team_code_ii] or Args['hpf_'..team_code_ii] or '0') or '?'
local agfor = tonumber(Args['agf_'..team_code_ii] or Args['apf_'..team_code_ii] or '0') or '?'
local gfor = hgfor ~= '?' and agfor ~= '?' and (hgfor + agfor) or '?'
local hgaig = tonumber(Args['hga_'..team_code_ii] or Args['hpa_'..team_code_ii] or '0') or '?'
local agaig = tonumber(Args['aga_'..team_code_ii] or Args['apa_'..team_code_ii] or '0') or '?'
local gaig = hgaig ~= '?' and agaig ~= '?' and (hgaig + agaig) or '?'
local s_pts = tonumber(Args['adjust_points_'..team_code_ii]) or tonumber(Args['startpoints_'..team_code_ii]) or 0
local hth_local = Args['hth_'..team_code_ii] or nil
-- Then calculate some values
local matches = wins + draws + losses
local points = hwin_points*hwins + awin_points*awins + draw_points*draws + loss_points*losses + rw_points*rw + s_pts
if Args['goalpoints'] and tonumber(gfor) then
points = points + (tonumber(Args['goalpoints']) or 1)*tonumber(gfor)
end
if tonumber(Args['hwin_'..team_code_ii]) == nil or tonumber(Args['hdraw_'..team_code_ii]) == nil
or tonumber(Args['hloss_'..team_code_ii]) == nil or tonumber(Args['awin_'..team_code_ii]) == nil
or tonumber(Args['adraw_'..team_code_ii]) == nil or tonumber(Args['aloss_'..team_code_ii]) == nil then
matches = tonumber(Args['matches_'..team_code_ii]) or 0
end
--Some sports use draw as well
local win_perc = mm._precision_format((2*wins + draws) / (2*matches), 3)
if matches == 0 then
-- Escape for zero matches
win_perc = '—'
elseif losses > 0 then
-- Drop the leading zero (from the string)
win_perc = string.sub(win_perc,2,string.len(win_perc))
end
-- Show for/against
local for_against_style = Args['for_against_style'] or 'goals'
local hide_for_against = false
for_against_style = string.lower(for_against_style)
if for_against_style=='none' then
hide_for_against = true
end
local show_draw = yesno(Args['show_draw'] or 'yes')
-- Comparison of for against
local gcomp
-- Whether to use goal ratio (goal average) or goal percentage instead
local skip_sign
if yesno(Args['use_goal_ratio'] or 'no') or yesno(Args['use_goal_average'] or 'no') then
-- Now it is the goal ratio/goal average
if (gfor == '?') or (gaig == '?') or (gaig == 0) then
gcomp = '—'
else
gcomp = mm._precision_format(gfor / gaig, 3)
end
elseif yesno(Args['use_goal_percentage'] or 'no') then
-- Now it is the percentage
if (gfor == '?') or (gaig == '?') or (gaig == 0) then
gcomp = '—'
else
gcomp = mm._precision_format(100 * gfor / gaig , 1)
end
elseif yesno(Args['use_point_percentage'] or 'no') then
-- Now it is the point percentage
if (gfor == '?') or (gaig == '?') or ((gfor + gaig) <= 0) then
gcomp = '—'
else
gcomp = mm._precision_format(100 * gfor / (gfor + gaig) , 2)
end
elseif yesno(Args['use_goals_scored'] or 'no') then
-- Now it is the goals scored
if gfor == '?' then
gcomp = '—'
else
gcomp = gfor
end
else
-- It's goal difference
if (gfor == '?') or (gaig == '?') then
gcomp = '—'
else
gcomp = gfor - gaig
-- Formatting with signs
if gcomp>0 then
gcomp='+'..gcomp
elseif gcomp < 0 then
gcomp='−'..-gcomp
end
end
end
-- Some local vars
local hth_string
local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)
hth_string = tt_return.str
hth_id_list = tt_return.list
notes_exist = tt_return.notes_exist
-- What to rank the teams by
local ranking_style = Args['ranking_style'] or 'pts'
local rank_points, rank_perc = false
local win_fw, win_string
ranking_style = string.lower(ranking_style)
if ranking_style=='w' or ranking_style=='win' or ranking_style=='wins' then
-- Based on wins
win_fw = 'font-weight: bold;'
win_string = hth_string
elseif ranking_style=='perc' or ranking_style=='percentage' or ranking_style=='%' then
-- Based on percentage
rank_perc = true
win_fw=ii_fw
win_string = ''
else
-- Based on points
rank_points = true
win_fw=ii_fw
win_string = ''
end
local show_played = not yesno(Args['hide_played'] or 'no')
local show_bonus_points = yesno(Args['show_bonus_points'] or 'no')
-- Whether to show totals instead of home and away
local only_totals = yesno(Args['only_totals'] or 'no')
-- Spacer style
local sps = only_totals and '' or 'border-width:1px 1px 1px 3px;'
-- Row building
if show_played then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..matches..'\n') -- Played
end
if full_table then
-- Use actual values if wins, draws, and losses are not numeric
if (hwins == 0 and awins == 0 and hdraws == 0 and adraws == 0 and hlosses == 0 and alosses == 0) then
local function numorval(s)
return s and ((s == '' and 0) or tonumber(s) or s) or 0
end
hwins = numorval(Args['hwin_'..team_code_ii])
awins = numorval(Args['awin_'..team_code_ii])
hdraws = numorval(Args['hdraw_'..team_code_ii])
adraws = numorval(Args['adraw_'..team_code_ii])
hlosses = numorval(Args['hloss_'..team_code_ii])
alosses = numorval(Args['aloss_'..team_code_ii])
end
local stats = only_totals and
{{wins, draws, losses, rw, gfor, gaig}} or
{{hwins, hdraws, hlosses, hrw, hgfor, hgaig}, {awins, adraws, alosses, arw, agfor, agaig}}
for k,v in ipairs(stats) do
table.insert(t,'| style="'..sps..win_fw..bg_col..'" |'..(v[1])..win_string..'\n') -- Won
if loss_first then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..(v[3])..'\n') -- Lost
if show_draw then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..(v[2])..'\n') -- Drawn
end
else
if show_draw then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..(v[2])..'\n') -- Drawn
end
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..(v[3])..'\n') -- Lost
end
if rounds_won then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..(v[4])..'\n') -- Rounds won
end
if not hide_for_against then
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..(v[5])..'\n') -- GF
table.insert(t,'| style="'..ii_fw..bg_col..'" |'..(v[6])..'\n') -- GA
end
end
if not hide_for_against then
table.insert(t,'| style="'..sps..ii_fw..bg_col..'" |'..gcomp..'\n') -- Goal comparison
end
end
if show_bonus_points then
if s_pts < 0 then
table.insert(t,'| style="'..bg_col..'" | −'..-s_pts..'\n')
else
table.insert(t,'| style="'..bg_col..'" | '..s_pts..'\n')
end
end
if rank_points then
-- Add − for negative point totals
if points<0 then
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | −'..-points..hth_string..'\n')
else
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..points..hth_string..'\n')
end
elseif rank_perc then
table.insert(t,'| style="font-weight: bold;'..bg_col..'" | '..win_perc..hth_string..'\n')
end
return {t=t, notes_exist=notes_exist, hth_id_list=hth_id_list}
end
function pp.status(Args)
-- Declare status options
-- ------------------------------------------------------------
-- NOTE: If you add to status_code, also add to status_called and status_letters!!
-- Or functionality will be compromised
-- ------------------------------------------------------------
local status_code, status_called = {}, {}
status_code = { A='Víðari til næstu rundu', C='Meistari', D='Diskvalifiserað',
E='Útsligin', G='Gestur', H='Vertur', O='Play-off vinnari', P='Uppflytari', Q='Kvalifiserað til vístu fasu',
R='Relegated', T='Kvalifiserað, men ikki enn til vístu fasu'}
local status_letters = (Args['status_order'] or '') .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
-- Status position (before or after read and default)
local stat_pos_val = string.lower(Args['status_pos'] or '')
local status_position = 'after' -- Default location
if stat_pos_val=='before' then
status_position = 'before'
elseif stat_pos_val=='after' then
status_position = 'after'
end
-- Read in custom status options
for l in mw.text.gsplit(status_letters, '') do
status_called[l] = false
status_code[l] = status_code[l] or '?'
status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')
if Args['status_text_' .. l] then
status_code[l] = Args['status_text_' .. l]
end
end
return {code=status_code, called=status_called, letters=status_letters, position=status_position}
end
return pp